Creatures can have a maximum of three Power Slots, each available to Fuse a Magistone. Magistones are the representations of Elements, each Element representing a certain Power. A Fused Magistone unlocks a certain Power and binds it to a Creature.
Powers can affect a Creature, player and/or other players. Powers may cast a Status upon a Creature, producing Affects and Consequences. Some Statuses are Temporary, some are Permanent. Temporary Statuses lift all Affects off a Creature upon their expiration.
Powers can be active and passive. Active Powers grant a useful Affect right away (for e.g., see [Master Of Winds] Power), passive Powers grant a useful Affect until they expire (for e.g., see [Healer] Power).